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(2)Indy
Map ID: #1047
Author: lnept
Map Size: 128*128
Tileset: Twilight
Last Updated: 2006, 10, 16 21:55
Comments (14)
inept
when i finished i thought it looked alittle terran so i made a 10 mineral expo, gotta go now ill comment rest later
TheMan
Interesting map everything looks good except that the center island thing seems to be easily sieged by terran but not any one else and the mineral expo looks funny and terran could easily occupy it.
ScoutWBF
This map is what I call emptyness
sp
scout, uve done emptier :p
ScoutWBF
Not really
inept
any recommendations to make it not "empty" or possibly better?
LaO-Artanis
I'd say it looks too undecorated. Add some flagstones and a lot more doodads, perhaps adding some more high terrain or islands somewhere (ex. the corners) would add some more diversity. it looks too plain right now, but I think it'll play fine.
EDIT: Also, not quite fair that tanks at the top cliff can hit the main gas and possibly the CC/Nexu s/Hatchery, whilst at the bottom it's impossible. I'm not sure, but it definately looks like it. modified by LaO-Artanis
inept
oh no its not even close i checked that.
ill think about islands...maybe but then there would be 3 islands. so maybe i will take out middle isle and just put the high ground there
inept
update
-mineral expos in corner changed to 8 instead of 10
-added islands in corners
-changed middle slightly
i think its a bit T overpowering but guess ill just ahve to test
inept
was this a good update?
LaO-Artanis
The map still looks very empty, and with expos in the corners I meant adding water, removing the min onlies there and putting expos there, not high terrain T-Camps-tanks-here-and-wins islands. Also, if you add those islands, the island in the center can be removed and you can put a fullworthy center there.
AbYsSaL
Just looks ugly.... sorry but its true >.<
the dentist
since you don't care about balance you should add more randomly interesting things to this map instead.
Nightmarjoo
random map ftw, interesting. I don't see what's wrong with the balance, sure the deco is shitty but deco is hard on twilight -.-
EDIT: Also, not quite fair that tanks at the top cliff can hit the main gas and possibly the CC/Nexu s/Hatchery, whilst at the bottom it's impossible. I'm not sure, but it definately looks like it.
modified by LaO-Artanis
ill think about islands...maybe but then there would be 3 islands. so maybe i will take out middle isle and just put the high ground there
-mineral expos in corner changed to 8 instead of 10
-added islands in corners
-changed middle slightly
i think its a bit T overpowering but guess ill just ahve to test