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(5)Ice Paradise
Map ID: #1092
Author: Thedutchjelle
Map Size: other
Tileset: Ice
Last Updated: 2009, 02, 28 23:14
Comments (9)
Thedutchjelle
Hello!
Im new here, and this is a map i made.. i hope you all like it :-)
If there is something wrong please tell it so i can fix it.
Hopeless encounters succesfully won
Thedutchjelle
Arden(WoF)
A picture would be nice...
Thedutchjelle
I couldnt find a make-a-picture thing for Macintosh. Only for windows.. :'(
Hopeless encounters succesfully won
Thedutchjelle
flothefreak
um, look up our filebase, maybe one of the following programs work on mac:
-scm2jpg
-mapconverter
-scmdraft2
Thedutchjelle
Both SCM things are for windows only, and Mapconverter wont even download.
Hopeless encounters succesfully won
Thedutchjelle
Asura_Blade
a few things.
1. horrible lack of doodas
2. imb for a few reasons i'd wait til someone better states it
3. mineral formation makes my eyes bleed
spinesheath
Another tip: Get rid of that stupid "Hopeless encounters blahblahrantrantcoughcough".
Really, it's annoying.
On the map:
- too large
- too unstructured, you won't ever know what you are doing, not even where you are. No landmarks, no special/important paths, no center
- some players got 2 ramps, well, that would be ok, if they were placed with thought. The second ramp should have some obstacles, for example a long route, so that you can mainly defend one ramp and the other one just-in-case.
- the other players are just put on some spot in the terrain, there is nothing that could serve as a choke at all. You need to be able to defend at a given, fairly small entrance at the beginning.
Didn't check any further... modified by spinesheath
Im new here, and this is a map i made.. i hope you all like it :-)
If there is something wrong please tell it so i can fix it.
Hopeless encounters succesfully won
Thedutchjelle
Hopeless encounters succesfully won
Thedutchjelle
-scm2jpg
-mapconverter
-scmdraft2
Hopeless encounters succesfully won
Thedutchjelle
1. horrible lack of doodas
2. imb for a few reasons i'd wait til someone better states it
3. mineral formation makes my eyes bleed
Really, it's annoying.
On the map:
- too large
- too unstructured, you won't ever know what you are doing, not even where you are. No landmarks, no special/important paths, no center
- some players got 2 ramps, well, that would be ok, if they were placed with thought. The second ramp should have some obstacles, for example a long route, so that you can mainly defend one ramp and the other one just-in-case.
- the other players are just put on some spot in the terrain, there is nothing that could serve as a choke at all. You need to be able to defend at a given, fairly small entrance at the beginning.
Didn't check any further...
modified by spinesheath