How to make larvae spawn at the bottom right corner
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An elegant way of dealing with cliff asymmetry
Altering Worker Position
A brief guide to CREEP SPAWNERS (by Freakling)
(2)Equilibrium
Map ID: #1130
Author: Prowannabe
Map Size: 128*128
Tileset: Badlands
Last Updated: 2006, 03, 28 03:24
Comments (10)
epidiOn
Looks to me like the fastest route to your opponent is actually using their backdoor, and I don't think that's what you were going for. This is going to be hard for P in PvZ and hard for T in PvT, just because their early game generally requires them to be able to guard their choke.
EffectHypnotize
randomize the mins plz. the cliff could be annyoing for p and its lil bit too plain imho.
decafchicken
Starparty needs to Pimp this.
Prowannabe
Someone have any suggestions about the things which need to be fixed? I could move the minerals in the main backward away from the cliff, or i can separate the cliff and make expos there. I want to see your opinions please
prowannabe
map updated:
clif separated
added expos
more decoration
prowannabe
modified by prowannabe
EffectHypnotize
please randomize the minerals.
its better without the cliff behind mains unconnected. it still seems oddly unnatural looking.
EffectHypnotize
wtf is with yellow having a starting position?????
prowannabe
oops sry, i forget to delete that location ;)
yenku
Distances are kinda far, and many expos along the way, I think its too easy for a player to secure a few too many just by holding thier side.
clif separated
added expos
more decoration
modified by prowannabe
its better without the cliff behind mains unconnected. it still seems oddly unnatural looking.