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(4)Breath of Ice
Map ID: #1233
Author: NastyMarine
Map Size: 128*128
Tileset: Ice
Last Updated: 2006, 04, 20 23:41
Comments (20)
NastyMarine
I took on a mission.. I wanted to really make suttin new and 'pretty'.. i think i was pretty successful.
min onlies on the high ground near the nats are 2500 each mineral except 1 block each expo.. i made those 500 so it gives some room to defend the position/open the area up near the ramps.
any comments or suggestions?
MillenniumArmy
What about putting min blocks on those islands?
MillenniumArmy
Actually, I'm not sure I like the idea of having those islands. Because As far what I would foresee through my sketchy theorycrafting, wouldn't Terran land tanks on those islands and screw over the main base minerals (and gas for red)?
Or did you already test the siege range? modified by MillenniumArmy
NastyMarine
i havent tested it but im sure that it cant reach any of the mineral lines nor the gases. as for a mineral block stopping cc lift/landing i will put one or two in at both islands.
MillenniumArmy
I just tested it.
Red's gas is tankable only from the ice, but not snow.
Blue's mineral is tankable from snow
Teal's mineral is tankable from snow
Purp's mineral is tankable only from the ice, not snow
NastyMarine
wow really!? it looks so far too. post the position of the tanks on the gmcs so i can change shit up right modified by NastyMarine
flothefreak
it is not really OMG NEVER SEEN THAT-new ...
panschk[FP]
I wonder why the script didnt block that. Please. 2 MB bmp file T_T
I actually dont like the concept. Comet was similar and better executed :/
NastyMarine
"it is not really OMG NEVER SEEN THAT-new ..."
what u mean? i dont understand.
JK)Valkyrion
is standard map
Arden(WoF)
Well I wouldn't say it's standard. It's just not jaw-dropping original. It does have some cool elements, I just think that it may be too easy to secure the two highground expos.
inept
acuatelly it reminds me more of chameleon somehow. and btw it suckzorz :p
NastyMarine
updated map.. modified some terrain and mineral plaecment
NastyMarine
comments and suggestions?
sky
your map is kinda like commet, make your image into a jpg...
NastyMarine
why must it be a jpg? modified by NastyMarine
Sky
it loads slow... big file size... takes up webspace...
Antares
JPG is the smallest size
LGI-
NastyMarine, i can also re-make my pictures with 2 MB files to be cooler on view, but think of the web space on this site. We already talk about that we are near to the limit!
min onlies on the high ground near the nats are 2500 each mineral except 1 block each expo.. i made those 500 so it gives some room to defend the position/open the area up near the ramps.
any comments or suggestions?
Or did you already test the siege range?
modified by MillenniumArmy
Red's gas is tankable only from the ice, but not snow.
Blue's mineral is tankable from snow
Teal's mineral is tankable from snow
Purp's mineral is tankable only from the ice, not snow
modified by NastyMarine
I actually dont like the concept. Comet was similar and better executed :/
what u mean? i dont understand.
modified by NastyMarine