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(6)Go away
Map ID: #1273
Author: th0t
Map Size: 128*128
Tileset: Twilight
Last Updated: 2006, 04, 30 21:18
Comments (2)
Arden(WoF)
There is already a map named Go away, but it's 2 player.
As for the map. How come blue, red, orange, and purp all have a close island, but the other two don't? A min block there might fix the problem a slight bit, but it's still a bit unfair.
King of 8 plr Maps
He needs to remove those 2 islands and fit 2 more expos in middle somewhere, or find a way to add 2 more islands in between the players that missing a close island.
Map got good player pos, but its always mineral placement that hardest part to pull off, I suggest thot to look my 6 player maps over to get some ideas how properly balance resources for 6.
You really can't make 6 player map same way you make a 4 player map, you have to think about expos before you start building bases, other wise you get outcome like this.
As for the map. How come blue, red, orange, and purp all have a close island, but the other two don't? A min block there might fix the problem a slight bit, but it's still a bit unfair.
Map got good player pos, but its always mineral placement that hardest part to pull off, I suggest thot to look my 6 player maps over to get some ideas how properly balance resources for 6.
You really can't make 6 player map same way you make a 4 player map, you have to think about expos before you start building bases, other wise you get outcome like this.
Huntress has same problem
modified by King of 8 plr Maps