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(4)Blazing Emblem 1.2
Map ID: #1354
Author: MillenniumArmy
Map Size: 128*128
Tileset: Ash
Last Updated: 2006, 06, 01 06:49
Comments (9)
MillenniumArmy
This is my first quality ash map (but not the first in general.)
And also, the gas nodes in the 12, 3, 6, and 9 oclock expos (not the nats) contain 1500 gas
flothefreak
very cool design, but way too tight
i dunno why you cant see this by yourself, you are making maps long enough...
MillenniumArmy
What, I dont think it's that tight..
But i'll test it anyhow.
MillenniumArmy
Alright, well I opened up the middle of the map by alot. modified by MillenniumArmy
lnept
doesnt look tight imo. im tired of these gay big open middles like luna even if i am protoss.
NastyMarine
quality ash map? Yes!
Standard? alittle bit but it is still nice.
the sides are tight but the upper middle and lower middle arent.. but i dont think there is a big problem here.
Con:
though u have edited the gas nodes, there is still alot of gas on this map! 7 gas expos! and thats not including the 4 nats! need some min onlies sumwhere :)
MillenniumArmy
flothefreak was talking about the high ground in the middle before I made version 1.1, or I believe he was.
Valkyrion
i thin big ramps for the middle are better, however very nice map i like it. fake gas gosu :D
MillenniumArmy
Made some minor modifications to the map. Also added Observer Ver
And also, the gas nodes in the 12, 3, 6, and 9 oclock expos (not the nats) contain 1500 gas
i dunno why you cant see this by yourself, you are making maps long enough...
But i'll test it anyhow.
modified by MillenniumArmy
Standard? alittle bit but it is still nice.
the sides are tight but the upper middle and lower middle arent.. but i dont think there is a big problem here.
Con:
though u have edited the gas nodes, there is still alot of gas on this map! 7 gas expos! and thats not including the 4 nats! need some min onlies sumwhere :)