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(2)Bad Raid
Map ID: #1403
Author: Hello
Map Size: 128*96
Tileset: Badlands
Last Updated: 2006, 07, 01 20:35
Comments (5)
panschk[FP]
pretty nice. I like it.
NastyMarine
cool layout
suggestion:
at 12 o clock those ramps leading down to the expo are hugging the top of the map too much.. so try moving them away so its easier to move around at that position leading up and down etc around those ramps
lnept
So....much....minerals
you give zerg a mineral only expo, and theres a backdoor to his main ?
well i guess i wont neeed to worry about dropship tech, cuz they can get there on foot lol
if zerg even survives early, where are they gonna expo? they have 2 gas at most whole game
NastyMarine
yes add another gas to the expos at 7 and 1 o clock
nopantsrepublic
I suggest you make the ramps leading into the middle bigger (except for the one leading up to the main). Very innovative design; looks nice too
suggestion:
at 12 o clock those ramps leading down to the expo are hugging the top of the map too much.. so try moving them away so its easier to move around at that position leading up and down etc around those ramps
you give zerg a mineral only expo, and theres a backdoor to his main ?
well i guess i wont neeed to worry about dropship tech, cuz they can get there on foot lol
if zerg even survives early, where are they gonna expo? they have 2 gas at most whole game