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(4)Arkanoid 1.0
Map ID: #1557
Author: Forgotten_
Map Size: 128*128
Tileset: Desert
Last Updated: 2006, 09, 16 14:40
Comments (12)
Nightmarjoo
Arkanoid, Tau Cross 1.1, New Peaks Of Baekdu are all maps in the OSL. I don't know the authors of the maps as I didn't look hard and the maps are sadly protected, and I'm no good at hex editing. Give me the author and I will change it. modified by Nightmarjoo
diminate
Forgetten_ designed this map. 815 is one of his recent map.
Nightmarjoo
thanks for author
"apparantly, the warpgates at each expansion have 700hp, the stone temples at the narrow chokes have 1500hp, the Xel'Naga temples at the wide chokes have 5000hp, and the terran buildings at the wide chokes have 800hp"
that was on teamliquid
Fry
God forbidden!!
Maybe symmetry and balace are allright but this map lose all starcraft/broodwar touch.How can everyone use those neutral buildings in such a idiotic way?I missed here some Overmind(s),cerebrates and ketchup here,right?A overkill to add so much terran and protoss buildings together,and so close...really a pain.I understand his reason to use them for blocking but shit,he better use a terrain alternative.
I become the feeling he never played the orig. missions.Everybody who done this would never make such mistakes.
Play the missions........hrrrrrrrr!!!
lnept
THIS MAP S.U.C.K.S
worst version of sin pioneer, cool!!
Nightmarjoo
lol team liquid's poll on the 'best new pro map' has this one on the top
spinesheath
Well, the ones that vote there probably never play such maps, and went just for the "cool NEW design". Actually such maps play like **** imo.
l[StaR]Blade
#2
trcc
Maybe it is intended to play like on an island map here.. or like in coulee?
spinesheath
it is intended to play like a
I-don't-know-where-you-are-but-I-kill-random-buildings-map
This map certainly may result in ANY type of game, but it so cruel for those playing it...
modified by Nightmarjoo
"apparantly, the warpgates at each expansion have 700hp, the stone temples at the narrow chokes have 1500hp, the Xel'Naga temples at the wide chokes have 5000hp, and the terran buildings at the wide chokes have 800hp"
that was on teamliquid
Maybe symmetry and balace are allright but this map lose all starcraft/broodwar touch.How can everyone use those neutral buildings in such a idiotic way?I missed here some Overmind(s),cerebrates and ketchup here,right?A overkill to add so much terran and protoss buildings together,and so close...really a pain.I understand his reason to use them for blocking but shit,he better use a terrain alternative.
I become the feeling he never played the orig. missions.Everybody who done this would never make such mistakes.
Play the missions........hrrrrrrrr!!!
worst version of sin pioneer, cool!!
I-don't-know-where-you-are-but-I-kill-random-buildings-map
This map certainly may result in ANY type of game, but it so cruel for those playing it...