How to make larvae spawn at the bottom right corner
Worker pathing guide - How to debug and balance resour
An elegant way of dealing with cliff asymmetry
Altering Worker Position
A brief guide to CREEP SPAWNERS (by Freakling)
(2)Gaborios Dunes
Map ID: #160
Author: trcc
Map Size: 128*96
Tileset: Desert
Last Updated: 2005, 11, 21 15:59
Comments (6)
Listoric
I really like the look of this map, but i don't like its tactical aspects, especially the cliffs at the expansions in the lower left and upper right corner. You have to fly trough the enemy base or over the enemy expansion to drop on those. They should be easier to reach to really be of use. And i'd like a second way to the expansion from the enemy on a 2 player map, but that may be my special taste ;)
Starparty
With so cose positions, i believe the center should perhaps be even more accesible..
Starparty
read "close"
Starparty
I dont know what my previous aimed at, but when i see it now its just beautiful. gr8work
SpoR
Map looks good but there isnt enough bases and the ones there are, are hard to get back and forth from. as a zerg user i would hate this map.
LGI
I would be glad, if you make the 2 center bridges wider, you can see from the replay what i mean. From bridge i can't pass, the other way is mine field, and the back way is so long, that i will lose my expand in this time...
I am not sure, but mayby this is the right nomber of expands, on a 2 player map. A hard to defend, but that makes the game more mobile and agressive. I like it.
I am not sure, but mayby this is the right nomber of expands, on a 2 player map. A hard to defend, but that makes the game more mobile and agressive. I like it.