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(2)The Sert
Map ID: #1602
Author: Cosmi
Map Size: 128*128
Tileset: Desert
Last Updated: 2007, 06, 19 03:37
Comments (7)
spinesheath
The way your units take might be bad ;)
Cosmi
I've spend only one hour so far on this map, so it has none doodads.
Unverified layout, no doodads (even ramps) and stupid pun in the name make this map truly inferior. I must say that it didn't come like I intended. But whatever:-).
Cosmi
What do you mean spinesheath? If you mean pathfinding, I've tested it quite hard in scmd2...
spinesheath
Well, I guess when you send your army from one base to the other, your units will walk through one of these tight places next to the compound wall, but it would be better if they took a route through the middle.
Cosmi
I got that later, will be repaired:-)
Antares
i think your early submissions were better and more innovative
not bad, but this pathfinding problem cannot be properly solved if you choose this structure
Nightmarjoo
"think your early submissions were better and more innovative" agreed
Unverified layout, no doodads (even ramps) and stupid pun in the name make this map truly inferior. I must say that it didn't come like I intended. But whatever:-).
not bad, but this pathfinding problem cannot be properly solved if you choose this structure