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(2)Mamaku
Map ID: #1611
Author: TKTKVROOM
Map Size: 128*128
Tileset: Jungle
Last Updated: 2006, 09, 09 22:21
Comments (5)
tktkvroom
Newest map.
Just wanted to try some new things like pointed ramp & weird bridge thingy. Probably lots of imbalances but whatever
SynDrome
well yah, terran grabbing 2 expos easly is imbalanced. also make shure u cant fit tanks on those 'holes' in top.
NastyMarine
the wide ramps and bridges are made poorly but do-able.
As for the layout, the map size is too large causing the bottom half to be pointless and probobly will never be used because of the distance.
the direct route for main to main movement is not flank friendly; either extend the highground, or make the whole highground a huge ramp
mains are small too :)
Nightmarjoo
oh come on, just because I say you usually make large mains doesn't mean you have to counter that with a map with tiny mains. Looks ok, but you've made better. I second their comments.
spinesheath
Yep, for the map is way too large for this concept. You already filled a big part of it with junk (@12), and it still seems so empty and useless...
Needs a big remake imo. modified by spinesheath
Just wanted to try some new things like pointed ramp & weird bridge thingy. Probably lots of imbalances but whatever
As for the layout, the map size is too large causing the bottom half to be pointless and probobly will never be used because of the distance.
the direct route for main to main movement is not flank friendly; either extend the highground, or make the whole highground a huge ramp
mains are small too :)
Needs a big remake imo.
modified by spinesheath