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(2)Shevlin
Map ID: #1816
Author: effecthypnotize
Map Size: 128*128
Tileset: Ice
Last Updated: 2006, 12, 01 03:17
Comments (20)
lnept
looks pretty balanced, good job id say
Antares
yeah, its very good, but why didnt you use spine's inverted ice ramps.. the problem with the recent is that you end in lowground at the margin of the high dirt and the ramp.. and the whole ramp should be highground, lowground spots are confusing and maybe imbalacing battles
spinesheath
I think a normal ramp would be ok there, too...
Satik
I like it, just the one top ramp is strange.
EffectHypnotize
I forgot about Spine's custom ramps for some reason. I'll use it i guess. maybe i'll just put in a normal one, which seems ok anyways.
i'm also going to get some games on it. what do you guys think about the blended dirt going from low to high ground? i tried to make it high in the high areas and low in the low as much as possible, so I don't think there will be any glitches with that.
EffectHypnotize
Fixed ramp and made small adjustments to the chokes and some high snow at second and third gas expos.
Antares
no, blended terrain is good if you watched out for low and high parts.
i might be wrong, but i see that red have a bigger battlefield between his two nats, while blues' is a smaller one. but i dont know maybe just the jpg or not.
EffectHypnotize
yea it is a little bit bigger and i will fix that. also there is no "blue" player, just red and green.
Antares
hehe very true :P
btw i think its a very good map, its your best in the past months modified by Antares
UrzaTron
Very nice. Well done.
EffectHypnotize
Thank you guys, that means alot!
Nightmarjoo
replay time
EffectHypnotize
OO kew. ima try to get some good games. the ones i have both suck cuz i played nubbers.
EffectHypnotize
I tried to make the middle have 3 main battlegrounds using nuetral buildings. i also moved the min only to the cliff and made it 7 blocks
EffectHypnotize
i still dont know how to make them killable...
Nightmarjoo
I will play you, what time though?
As for the neutrals, idk how to get them to work lol
EffectHypnotize
ummm im in channel op fuzz
us west ID: HypNosis[FUZZ] modified by EffectHypnotize
i'm also going to get some games on it. what do you guys think about the blended dirt going from low to high ground? i tried to make it high in the high areas and low in the low as much as possible, so I don't think there will be any glitches with that.
i might be wrong, but i see that red have a bigger battlefield between his two nats, while blues' is a smaller one. but i dont know maybe just the jpg or not.
btw i think its a very good map, its your best in the past months
modified by Antares
As for the neutrals, idk how to get them to work lol
us west ID: HypNosis[FUZZ]
modified by EffectHypnotize