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(0)WeirdSnowTerrain
Map ID: #1932
Author: NyRe
Map Size: other
Tileset: Ice
Last Updated: 2009, 02, 09 21:48
Comments (21)
NyRe
I'm terribly sorry if such an upload is forbidden, I'll remove it at once if that's the case. This is a result of me playing with Ice ramps, and I've found it quite funny. Don't know what to do with the top part, but if I ever find a solution, this could be a new cool bridge concept.
RaDiX
It's "cool" but useless....
NyRe
Well yeah, it can't cook a breakfast.
spinesheath
It's not forbidden, but it has nothing to do with melee mapping either.
I suggest to post such stuff at staredit.net, if at all.
Btw, I miss a blending for the bottom parts.
And how do you think you could remove it? :p
tktkvroom
thats fucking awesome
NyRe
StarEdit.net refuses me a registration. =))
Well, this is a sketch and I'm sure I can do better blending, it just takes time. Brw, I figured how to do the upper part (though it transitions into dirt, but that's not a huge problem) using the same trick that was done with reverse ramps for Ice.
spinesheath
Did you check if all the terrain is on the same height level? I wouldn't be too sure. If not, don't even try to use it in a melee map.
Nightmarjoo
I can't see it being usefull in a map. Feel free to prove me wrong though =/
LostTampon
lol, we need an art section for bwmn :)
NyRe
Ice ramp is always considered low by the game excluding the highest tiles that transition into high snow. They were not used, so this is all one height level.
PsychoTEMPlar
That might look pretty cool as a highground bridge actually. However, as a ramp it looks stupid =P
panschk[FP]
I like it. Will be hard to use it in a real map though.
epidiOn
all you haters are just jealous you can't put something groovy like this into your map!
LostTampon
why? it is weird snow terrain...
the dentist
you could use it to make some cool castle walls.
SpoR
I think submissions like this are cool, maybe a section in map pool for just such 'doodads' they are very useful for map making.
Moebius
No...this stuff is only good in UMS.
Killer_Kow
It's a nice optical illusion, but I wouldn't use it in my maps... Height problems ftl...
NyRe
It's all the same height. Ice ramps are all low ground except the highest tiles which weren't used anyway.
I suggest to post such stuff at staredit.net, if at all.
Btw, I miss a blending for the bottom parts.
And how do you think you could remove it? :p
Well, this is a sketch and I'm sure I can do better blending, it just takes time. Brw, I figured how to do the upper part (though it transitions into dirt, but that's not a huge problem) using the same trick that was done with reverse ramps for Ice.