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(4)Namniar
Map ID: #1967
Author: PsycHoTemplAr
Map Size: 128*128
Tileset: Desert
Last Updated: 2007, 05, 04 08:54
Comments (27)
PsychoTEMPlar
My submission for the Spell Contest.
It's kinda poorly decorated. If anyone knows if there's a buildable sand dunes doodad, please let me know.
Cheers,
Nightmarjoo
there's 4 doodads
PsychoTEMPlar
What numbers are they?
tktkvroom
very nice layouts, btw wtf are all of those things?
PsychoTEMPlar
D-Web
Nightmarjoo
14 15 26 27
Your dwebs are ugly as fuck
Vertical pathing looks tight, horiz looks boring for being so open and having to go around that cliff, the middle expos might make corners pathing awkward.
Your use of the dweb is dumb imo, just makes sections of the map go to peace vigils; I understand the semi-island thing of the N/S expos, but otherwise the dweb use is limited.
You should definitely make a checkerboard of dwebs of the middle. No balance issues there, gives everyone some rough fucking.
Yeah I think the middle is fairly tight in the middle because of those expos. I don't like how the map puts the emphasis almost exclusively to the sides, doesn't make for even fighting horiz/vert pos, horiz has like nothing in the pathing to fight over, vert has too much.
PsychoTEMPlar
"You should definitely make a checkerboard of dwebs of the middle. No balance issues there, gives everyone some rough fucking."
Stationary Terran would be invincible esp. versus a Protoss player.
I disagree with most of what you're saying, and I much prefer to see what you're talking about in real games. This is a little too much theorycraft for me.
*Decoration updated
PsychoTEMPlar
PS: D webs look normal in game =P
Nightmarjoo
I'll play you sunday, I'm busy saturday
PsychoTEMPlar
I gotta study for my Exams, how about Tuesday?
LostTampon
nice map
although this is theorycrafting too ;P :
i think the center expos will cause some imbalances
flothefreak
a checkerboard of d-webs would make fights there a question of pure luck
Nightmarjoo
lol sure tuesday
no flo, it's ALL skill! :D
lnept
Dwebs look really cool on desert
Antares
looks horrible on the pic ;) and i feel it is a little bit too tight overall and prison-feeling walls everywhere, but thats just my own issue :)
PsychoTEMPlar
I havn't had problems with tightness. It would probably help to reverse the middle curves and get rid of the expos though.
yenku
Yea the map had a wonderful feel to it when I played. Too bad I've gotten so bad, thanks for putting up those awful reps Psycho.
flothefreak
hm, vertical terran push seems unstoppable, for it is SO tight and covers 3 expos while pushing :o
Nightmarjoo
no one listened when I said that flo
LostTampon
i also said that :P
Nightmarjoo
you don't count, you're just this site's motw maker for when salazar is afk
jk^^ I <3 you LostTampon :)
LostTampon
that hurts :/
Nightmarjoo
sorry! <3
LaO-Artanis
* MTest Namniar.rep of size 901.792 KB
http://www.filefactory.com/file/aefff5/
* MTest Namniar 2.rep of size 775.844 KB
http://www.filefactory.com/file/9b2437/
reps Quirion played on this map. Too big to upload so posting them here.
testbug
omg!
great!
Nightmarjoo
lol tell quirion to stop using first person reps so they're smaller ><
flothefreak
can someone pack those two reps into a .rar file, add a ".rep" at the end (like, "quirionreps.rar.rep") and upload it normally? so everyone could DL them without registering to this filefactory thing. just write what you did in the description then. you only have to delete the ".rep" to get tboth reps as .rar
It's kinda poorly decorated. If anyone knows if there's a buildable sand dunes doodad, please let me know.
Cheers,
Your dwebs are ugly as fuck
Vertical pathing looks tight, horiz looks boring for being so open and having to go around that cliff, the middle expos might make corners pathing awkward.
Your use of the dweb is dumb imo, just makes sections of the map go to peace vigils; I understand the semi-island thing of the N/S expos, but otherwise the dweb use is limited.
You should definitely make a checkerboard of dwebs of the middle. No balance issues there, gives everyone some rough fucking.
Yeah I think the middle is fairly tight in the middle because of those expos. I don't like how the map puts the emphasis almost exclusively to the sides, doesn't make for even fighting horiz/vert pos, horiz has like nothing in the pathing to fight over, vert has too much.
Stationary Terran would be invincible esp. versus a Protoss player.
I disagree with most of what you're saying, and I much prefer to see what you're talking about in real games. This is a little too much theorycraft for me.
*Decoration updated
although this is theorycrafting too ;P :
i think the center expos will cause some imbalances
no flo, it's ALL skill! :D
jk^^ I <3 you LostTampon :)
http://www.filefactory.com/file/aefff5/
* MTest Namniar 2.rep of size 775.844 KB
http://www.filefactory.com/file/9b2437/
reps Quirion played on this map. Too big to upload so posting them here.
great!