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(4)Bliss
Map ID: #2139
Author: Salazar Slytherin
Map Size: 128*128
Tileset: Ice
Last Updated: 2007, 04, 14 08:17
Comments (9)
Nightmarjoo
Nice to see another map of yours.
Looks like the trend the new starleague maps are taking =/
Looks way too easy to cheese in... p will push a probe over to the other side and cannon his enemy, or t will bunk him, and z will just die, can't defend all the chokes and can't inexpensively cheese.
What's with korean mappers and naming maps after Muse songs? -.-
With so few expos seems to me like another anti zerg map =/
Seems like protoss map, just like the new starleague maps.
bogmonster
terran can lift off barrax and destroy anyone else. nice design and look though
boongee
the entire middle needs to be unbuildable. otherwise terran autowins this
lnept
probe trick through the back with toss, sunken with zerg --
boongee
bunker range > sunken range
marines > probes
boongee
well bunker range isn't more than a sunken's range but what I mean is that the bunker would be able to hit the miners and a sunken wouldn't help at all
tktkvroom
just cuz he is korean means he can get away with gas issue?
lnept
think about what your saying. the marine has to reach the DRONE to be of importance, not the mineral. putting a sunken in your min line keeps it in the same line as your drones. there is no possible way a bunker can dodge out of that.
obviously by jumping a probe you are going to make gateway/forge. or you can just put cannon in min line again, same situation.
im not saying its a great map just because thats defendable but people act like 1 strategy is auto win and ive never seen sucha thing.
Nightmarjoo
...except 2base carriers! autowin!
but with range upgraded, marines can hit the drones without the sunk being able to hit the bunk, similarly it's just like any normal bunk rush, only you can't kill the scvs with drones, essentially the marines could kill your sunk if it wasn't really early.
Looks like the trend the new starleague maps are taking =/
Looks way too easy to cheese in... p will push a probe over to the other side and cannon his enemy, or t will bunk him, and z will just die, can't defend all the chokes and can't inexpensively cheese.
What's with korean mappers and naming maps after Muse songs? -.-
With so few expos seems to me like another anti zerg map =/
Seems like protoss map, just like the new starleague maps.
marines > probes
obviously by jumping a probe you are going to make gateway/forge. or you can just put cannon in min line again, same situation.
im not saying its a great map just because thats defendable but people act like 1 strategy is auto win and ive never seen sucha thing.
but with range upgraded, marines can hit the drones without the sunk being able to hit the bunk, similarly it's just like any normal bunk rush, only you can't kill the scvs with drones, essentially the marines could kill your sunk if it wasn't really early.