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(4)Conflict Resolution
Map ID: #2164
Author: Lancet
Map Size: 128*128
Tileset: Ash
Last Updated: 2007, 05, 03 02:36
Comments (9)
Lancet
Balance? Schmalance! This is a Zerg vs Zerg map (and damn proud of it!), Protoss and Terran play at your own risk. Nice defendable nat (with a creep colony near the choke), 4 plateaus with command centers in case infested Terrans tickle your fancy and swarms galore, enjoy!
Alumni
oOoOOh i'm a zerg player myself! gg lol
Crimson)S(hadow
i have same thoughts on this map as SBH; bats are strong till lurks
flothefreak
but they arent against some sunks at the natural
lancet
Hey Alumni, how about taking the map "for a ride" with a fellow Zerg player and posting the replay here?
Nightmarjoo
how about decorating the map? Since you don't have to worry much about terran, the ground doens't have be buildable everywhere =/
Weird map/concept =/ I will play zvz with anyone who wants to, but my zvz isn't very good, I usually tvz instead.
Lancet
"how about decorating the map?"
Damn, I hate it when you say that! I thoughtI had decorated the map enough. I take it you mean adding some crushed rock and lava terrain, which I can do. I am concerned about placing more doodads and blocking unit movement.
Lancet
Added some more decor. Note, I forgot to aknowledge that I got the idea to begin this trilogy of maps from the map "Defection v.Beta" by Novos. The second map of this trilogy is "Mind Games" (map ID: 2182).
Lancet
OK, added some final decor and I want to mention here that the third map of this trilogy is "High Noon on Korhal" (map ID 2192).
Weird map/concept =/ I will play zvz with anyone who wants to, but my zvz isn't very good, I usually tvz instead.
Damn, I hate it when you say that! I thoughtI had decorated the map enough. I take it you mean adding some crushed rock and lava terrain, which I can do. I am concerned about placing more doodads and blocking unit movement.