(2)Broken Toys
Map ID: #2373

Author: Heaven
Map Size: 128*128
Tileset: Badlands
Last Updated: 2007, 12, 09 23:02

Comments (8)
HuB
great ;]
panschk[FP]
main bases are much too small for my taste:/
NastyMarine
well its a beautifully done map. BUT this is yet another korean design map - not a map for solid games. And panschk's comment attributes to it.
LML
this logo in the middel-.-
it takes away the look at this point, and what is under it? wall, a mineral field, or an empty place, u can walk? or water???
modified by LML
ProTosS4EveR
Use your eyes, you can see highground...
ptar
Nope you can't see only highground. I think it's a lil hole where only marines, zealots and zerglings can get through ( like in every kor map :/ )

edit: dl the map. It's the same thing wich is above and below the icon.
modified by ptar
FateD
hmm, i love the map, but you should add a ramp going to the gas expo behind, thatd be awesome :)
Lancet
Major pathing problems. Say you are blue and you click on "the other side" of those central corridors. Units first try to cross the minonly's mineral line (the one with the generator). In any case only one of those passages (if you are blue is the one on the left) can be crossed by SCVs and marines (not vultures, goliaths or tanks).
modified by Lancet