hm otherwise imbalanced unplayable map, the concept is just bad.
the idea with those doodads blocking bigger units might be useful but rest of this map sucks.
Zerg will lose each MU here, its a semi island map oO
also, there is not enough gas on this map.
maybe connect one of the islands to the land and make them both with gas.
decoration in the middle could also be better modified by Crackling
Only small size unit passes
hm otherwise imbalanced unplayable map, the concept is just bad.
the idea with those doodads blocking bigger units might be useful but rest of this map sucks.
Zerg will lose each MU here, its a semi island map oO
also, there is not enough gas on this map.
maybe connect one of the islands to the land and make them both with gas.
decoration in the middle could also be better
modified by Crackling