(3) A Soldiers Poem
Map ID: #2479

Author: ONYX
Map Size: 128*128
Tileset: Badlands
Last Updated: 2007, 09, 11 13:44

Comments (7)
Lancet
Very interesting but I am not sure how defensible the gas nat is going to be with that open back door bridge. You should post some replays.
Crackling
its holy shit amazing...

should be redone somehow... :o
new work for testbug!
boongee
get rid of the fancy stuff in the middle. it's disruptive in my opinion
Lancet
When I tried to download the replays it gave me an error message.
Testbug
you can do it without the inverted ramp at 4.
nat and minonly are tankable, and there is no much room for turreting. you should remove everything on the middle. and just place some "welcome to blizard" things.

also, red it near to teal's high ground. myabe some drops or lifft off command center? (well, remember that i don't know how to play, just want to say there may be some pisitonal imbalances)
ok i got it! you can build some barrax at teal't high ground and lifft'em to red main :)
(anyway, you can do it th the backdoors...)

the center should be unbuildable, it fou dislike rocky ground, just copy paste some tiles from the bridge.

maybe you can use that empty water to bring some more space... looks some tight to me. but it's a great map, and looks hard (i won't write why xD)
ONYX
Lancet// try again
the dentist
the middle is too tight. terran ftw.