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(2)Serenity 2.01
Map ID: #2511
Author: Alter.Ego
Map Size: 128*96
Tileset: Twilight
Last Updated: 2007, 10, 01 15:21
Comments (3)
Alter.Ego
Serenity 2.0 for the Fast & Slow competition.
Main minerals are 13 patches x 600
In base nat - 7 x 1500
min only are 10 x 600
the 12' block minerals are 16 each
bottom gas expos are 6 x 1500
gas is standard everywhere.
In base nat's highground idea taken from (2)Muck
Looks like muta's paradise and it sure can be improved, so any suggestions are welcome.
A.E modified by Alter.Ego
WHiTeSTRiPeS-
Actually, it doesnt look like a bad map after a 2nd glance. deco could use a LOT of work; and the top minerals shud just be taken out for faster paced gameplay. Other than that, _I_ dont see anything much wrong with it, but thats not saying alot ;p
Alter.Ego
Changes:
opened the north path, as suggested.
remade the bottom
worked on decoration.
The bottom part worries me a bit, seems I've taken too much from the battle field, should I narrow it?
I've a serious problem decorating twilight it seems, there aren't many walkable doodas. :(
Main minerals are 13 patches x 600
In base nat - 7 x 1500
min only are 10 x 600
the 12' block minerals are 16 each
bottom gas expos are 6 x 1500
gas is standard everywhere.
In base nat's highground idea taken from (2)Muck
Looks like muta's paradise and it sure can be improved, so any suggestions are welcome.
A.E
modified by Alter.Ego
opened the north path, as suggested.
remade the bottom
worked on decoration.
The bottom part worries me a bit, seems I've taken too much from the battle field, should I narrow it?
I've a serious problem decorating twilight it seems, there aren't many walkable doodas. :(
I love the evil smily in the middle :)
A.E