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(2)Viridian Obsidian
Map ID: #270
Author: boongee
Map Size: 128*128
Tileset: Badlands
Last Updated: 2006, 09, 13 07:32
Comments (7)
panschk
The concept looks really interesting. I hope I get to play this map.
hefty
Great concept indeed. It probably allows for a lot of exploitation, though. I'm thinking like blue moving tanks to ledge at 6, and using a drop ship to place tanks at the lower ground to push into the core of opponents base. Well, might be to technical to be an actual problem.
boongee
updated
InkPot
Why do people keep making island maps they suck already :P
InkPot
Sorry sorry sorry sorry I misunderstood :) Hehehe.
Falcon_A
Hmm. Surprisingly, I like it. Looks like some concept I drew up in math class the other day and threw away because I know I couldn't implement it correctly.
I like it, but maybe 1 more exp per player? There's a lot of space that just leads between other exps that could be used for something else. However, that concept is unique and sorta cool, the linear-ish expansion type thing. modified by Falcon_A
5pool
random map ftw :D
(any chance it get's a bit updated? looks kinda empty )
I like it, but maybe 1 more exp per player? There's a lot of space that just leads between other exps that could be used for something else. However, that concept is unique and sorta cool, the linear-ish expansion type thing.
modified by Falcon_A
(any chance it get's a bit updated? looks kinda empty )
i like the map, nice concept