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(4)Garden
Map ID: #2779
Author: Excalibur
Map Size: 128*128
Tileset: Badlands
Last Updated: 2008, 01, 23 20:39
Comments (9)
Excalibur
Was just fooling around as i took a day off from school today. What i liked about this map was the middle, i liked Demons Forest and i wanted to try and incorperate some swarm paths to that design. Unfortunately i dont exactly have the skill to execute this idea on a better level. If anyone else wants to give it a go, i think if done properly, it would make a great map.
Double gas is 2500 each. modified by Excalibur
Crackling
lol sucks :))
ludamad
Why do the top corners have ramps but the bottom corners not?
Excalibur
I got lazy. I uploaded this for the mid concept.
Lancet
Interesting but your swarms do not work. I placed several ranged units in a few of them and they could shoot at each other. This could be do to several things. For example when you place swarms make sure you set the player number on 12 (neutral). But you have maxed out on sprites so your swarms may not be working due to this too. I suggest you get rid of the forests close to the corners to try to go under the sprite limit.
I see that you tried to balance the presence of the swarms by giving terran an easy and defensible second gas but I don't know if this will be enough to do the trick. Do you think the ramps in the main shouldbe that wide?
Excalibur
I made my SCMDraft sprite limit 500. If you opened it in an editor with a sprite limit of 250 or so, it probably undid some of my sprites. I probably didnt go under the proper sprite heading for when i placed the swarms. Theres two or three i think that contain swarms. Im not sure of the correct one.
Again, i uploaded this map for the mid concept which i may expand on, but id like to see someone more skilled take a crack at it.
MorroW
sux yes :P
Lancet
I just tried to play like I normally do with any map and they didn't work. I use scmdraft2, can you push up the sprite limit? If so, how do you do it? Thanks. modified by Lancet
Double gas is 2500 each.
modified by Excalibur
I see that you tried to balance the presence of the swarms by giving terran an easy and defensible second gas but I don't know if this will be enough to do the trick. Do you think the ramps in the main shouldbe that wide?
Again, i uploaded this map for the mid concept which i may expand on, but id like to see someone more skilled take a crack at it.
modified by Lancet
Options>Profile Settings
and put sprite limit to 500.