(2)Pitfall
Map ID: #2901

Author: someone09
Map Size: 128*128
Tileset: Badlands
Last Updated: 2008, 03, 28 21:24

Comments (14)
someone09
the 2 gasses at the bottom island are 2000 each and the mins are 500
NastyMarine
cool map
MorroW
is it possible to get the middle expos?
someone09
Removed a doodad blocking blue's nat, and added more deco (didn't update pic).
Morrow: I'm not sure, should I move them more to the left and the right?
ptar
lol Nasty.
Lancet
Looks pretty but there seems to be a lot of wasted space, a lot of pointless bends and curves in the landscape that could contain for example and expo and that are empty.
someone09
Added more expos and made middle expos minonlies
Rye
In the "lake" there are corner that look too square. Fix, maybe?
someone09
gmcs? which corners are you referring to?
MorroW
the ones that look too square, how hard is it lol
Rye
Check GMCS.
LML
pretty boring.
The expansions are all on one big line down.. too easy to defend, T favouring?!
Rye
LML's right, they all follow a path. Southeastern and southwestern expos must be moved. Have 'em facing the very bottom of the map, instead of high ground. Should open that part of the map up, make it harder to defend.

Marked in GMCS.

Also, one side has grass near the bottom, and the other has mud, but no grass. Aesthetic imbalance, an interior decorator would murder you in your sleep. Add on grass on the other side? Mb, mb...


modified by Rye
modified by Rye
DG)SpoilR
I could comment 1 hour on your map and there would be still unsayed things.So I saved my writing time and your reading time and give you only some advises over GMCS,in case you wanna keep this map like it is.To be honest excepting the mains you could start from scratch