(4)Citadells1.1
Map ID: #3028

Author: siriam
Map Size: 128*128
Tileset: Jungle
Last Updated: 2008, 07, 05 22:57

Comments (13)
MorroW
pretty cool :)
LML
too low in minerals; 8 in main, 6 at nat, not enough for new gaming style;) add one at each.

also, expos in middle ... not rly sure, but they would be just an easy kill, I guess.
Seems pretty nice, tho. Maybe widden the middle a bit.
SiaBBo
Zerg have some problems to defend main with sunkens?
Siriam
zerg can build 1 hech in mainstairs and def the main. and on the natural are 1 creep colony for fast sunkens.
spinesheath
"pretty cool"??? Morrow, have you tried looking at the map from inside an editor or even SC itself?


Honestly, I am NOT being rude here, and NOT overexaggerating:

This is utter rubbish. Worst custom terrain ever. You even fucked up stuff that would have been possible with standard ISOM terrain. Maybe the concept is nice, but then fucking use ISOM terrain and don't try to pull off some "fancy" custom terrain when it actually is a pain to look at.
anotak
spinesheath is correct
MorroW
actually i tried to see the best out of it. and that was its cool :P. sure i can also tell its very linear very imba and rotical imba also or those reverse ramps are just bad (not that u can make them better but still)
LasTCursE
what is the new thing in the map ?
modified by LasTCursE
SiaBBo
Its still unplayable.
LasTCursE
Siabbo its playable but for noobs 4 fun only ... ;)
modified by LasTCursE
SiaBBo
lol
LasTCursE
what "lol" meen's ? :D
modified by LasTCursE
spinesheath
Laughing Out Loudly. That's the most common explanation I know for it.

You could try Google / Wikipedia, btw. Not sure what you should search in google to get an explanation, but wiki sure has it.