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Map ID:
#3061
Author:
SiaBBo
Map Size:
128*96
Tileset:
Space
Last Updated:
2008, 06, 15 23:56
Download Melee Version
Comments (16)
NastyMarine
Great yet standard. I like it gw
modified by NastyMarine
Nightmarjoo
lol it looks like 390590345 other maps =/
Though it's mostly ok, I don't see how zvt is going to work though.
Testbug
FIREHOLE!!!!!!!!!
SiaBBo
What you mean "firehole?" I don't find that map.
modified by SiaBBo
testbug
i removed it from the database, but try this1, is exactly the same:
http://www.panschk.de/mappage/comments.php?mapid=3061
SiaBBo
haha, fuunnyyy.
MorroW
zvt
muta harass will be like impossible so i suppose u can wait for lurker each game... imba?
tvp
will it be a problem that whole map is buildable?
arent the mains kinda huge?
this is a basic map and i think its ok :)
SiaBBo
What about tiamat? Or Rush Hour? Pretty hard muta harras there too.
I dont know about that tvp thing. There is still some doodads where u cant build. ^^
I think mains are kinda same size than in Tiamat. But i can make it more little.
MorroW
dont compare any map with rush hour, that map is imba and old ^^
tiamat is really new, i wouldnt dare to compare map balance with that neither
maybe u can reverse the main mineral formations and move them more to the edge (like morphling)
SiaBBo
Yeah, i move minerals to there so muta harras is possible to natural.
Or do you think main's minerals have to move too, so can muta harras?
modified by SiaBBo
MorroW
if u move nat minerals it will just gr8 path issue, move main minerals...
SiaBBo
Ok, i moved minerals.
modified by SiaBBo
SiaBBo
More comments?
MorroW
add another player at 6
SiaBBo
Thanks. -_-
SiaBBo
Nice GMCS. Sry, i delete those.
modified by NastyMarine
Though it's mostly ok, I don't see how zvt is going to work though.
modified by SiaBBo
http://www.panschk.de/mappage/comments.php?mapid=3061
muta harass will be like impossible so i suppose u can wait for lurker each game... imba?
tvp
will it be a problem that whole map is buildable?
arent the mains kinda huge?
this is a basic map and i think its ok :)
I dont know about that tvp thing. There is still some doodads where u cant build. ^^
I think mains are kinda same size than in Tiamat. But i can make it more little.
tiamat is really new, i wouldnt dare to compare map balance with that neither
maybe u can reverse the main mineral formations and move them more to the edge (like morphling)
Or do you think main's minerals have to move too, so can muta harras?
modified by SiaBBo
modified by SiaBBo