(2)Supremacy
Map ID: #3061

Author: SiaBBo
Map Size: 128*96
Tileset: Space
Last Updated: 2008, 06, 15 23:56

Comments (16)
NastyMarine
Great yet standard. I like it gw
modified by NastyMarine
Nightmarjoo
lol it looks like 390590345 other maps =/

Though it's mostly ok, I don't see how zvt is going to work though.
Testbug
FIREHOLE!!!!!!!!!
SiaBBo
What you mean "firehole?" I don't find that map.
modified by SiaBBo
testbug
i removed it from the database, but try this1, is exactly the same:
http://www.panschk.de/mappage/comments.php?mapid=3061
SiaBBo
haha, fuunnyyy.
MorroW
zvt
muta harass will be like impossible so i suppose u can wait for lurker each game... imba?
tvp
will it be a problem that whole map is buildable?

arent the mains kinda huge?

this is a basic map and i think its ok :)
SiaBBo
What about tiamat? Or Rush Hour? Pretty hard muta harras there too.

I dont know about that tvp thing. There is still some doodads where u cant build. ^^

I think mains are kinda same size than in Tiamat. But i can make it more little.
MorroW
dont compare any map with rush hour, that map is imba and old ^^
tiamat is really new, i wouldnt dare to compare map balance with that neither

maybe u can reverse the main mineral formations and move them more to the edge (like morphling)
SiaBBo
Yeah, i move minerals to there so muta harras is possible to natural.

Or do you think main's minerals have to move too, so can muta harras?
modified by SiaBBo
MorroW
if u move nat minerals it will just gr8 path issue, move main minerals...
SiaBBo
Ok, i moved minerals.

modified by SiaBBo
SiaBBo
More comments?
MorroW
add another player at 6
SiaBBo
Thanks. -_-
SiaBBo
Nice GMCS. Sry, i delete those.