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(2)Radius
Map ID: #3268
Author: SiaBBo
Map Size: 128*128
Tileset: Space
Last Updated: 2008, 10, 05 09:39
Comments (10)
Excalibur
Not sure space is the best tileset for this, not sure what to use instead though.
SiaBBo
Ok, so new map. Let me tell something it.
Well deco isn't finished. Backdoor minerals are 80. And natural's ramp's are 40. All gasses are 5000. But let me tell about that backdoor.
It's supposed hard to defend. There is platform where you can't build. Check with your scmdraft if you don't know what I mean. And you can drop there. Mutaharras is easy and drops too. It is really hard to defend.
All suggestions and comments are welcome.
NastyMarine
Very nice. Reminds me of that new korean badlands map.
MorroW
unnessasary huge main
terran heaven
lacks good gameplay
id remake the map to (4) and keep the backdoor nat main concept with some kind of othello middle :)
Nightmarjoo
128x128 is just too big for a (2)map. Look at how ridiculously spread the expo layout is.
SiaBBo
Hmm, i think i could remake this 128x96 or 96x128.
I don't agree with "terran heaven." ;)
NastyMarine
yea i dont really agree with that either
Seal
destination clone.
NastyMarine
/ditto'd
SiaBBo
I started the concept before Destination even came out...
Well deco isn't finished. Backdoor minerals are 80. And natural's ramp's are 40. All gasses are 5000. But let me tell about that backdoor.
It's supposed hard to defend. There is platform where you can't build. Check with your scmdraft if you don't know what I mean. And you can drop there. Mutaharras is easy and drops too. It is really hard to defend.
All suggestions and comments are welcome.
terran heaven
lacks good gameplay
id remake the map to (4) and keep the backdoor nat main concept with some kind of othello middle :)
I don't agree with "terran heaven." ;)