(2)Paradise Regained 3.1
Map ID: #3680

Author: 5pool
Map Size: 128*96
Tileset: Desert
Last Updated: 2009, 06, 05 18:42

Comments (7)
5pool
All comments concerning design, playability, etc welcome, but please keep it civil.

I've been out of it for a while, and I decided to polish up an old map of mine. Reckon it's quite obvious.

Still wondering about the 2 expantions next to mains and center, but I'm hoping to get some idea's following comments.

Replays always welcome for those who want to try it.
5pool
Reserved for future use.


4/6/2009 = Spotted a mistake in the upper ledge, up for fixing soon.
4/6/2009 = Looking overall I reckon the deco can be improved. Will work on it soon.







modified by 5pool
modified by 5pool
Excalibur
Definitely has that older map style to it. I remember seeing some of your work in the database.

Main to nat seems a little long and the mid seems like the high dirt makes it a little too tight but both of these are probably easily fixed.

Edit: Did some GMCS. Also you probably already realize it needs some doodads/final deco.

I look forward to the future edits.
modified by Excalibur
5pool
Yeah the doodads and deco are always last on my list. Top prio are removing bugs and fixing textures etc.

I used to have a min only exp in the corners near the mains, at the bend where the ramps are, but I removed them 'cause it really cramped the spaces between the edge of the map and the ramp.

Also, I'm trying to think of something decent to do with the center, maybe remove the min only's and make a big gas exp there, but it'd cramp the main aswell.

I'll paint around a bit :) Thanks for your comments.


Ps. Any chance you remind me of what GMCS means? :P
Excalibur
Graphical Map Comment System.
Its just below the download link.
NastyMarine
i'd like it if it was bigger :o
5pool
Hehe hai there nasty. You'll be happy to hear I'm trying to convert it into a 4p map :)