(4)Secret Sun 2.1
Map ID: #370

Author: Djin)Xuul(
Map Size: 128*128
Tileset: Desert
Last Updated: 2006, 02, 05 22:54


Comments (9)
Listoric
I like this one, the naturals should be easy to defend, so that makes up for the small amount of expos.

the middle really looks like a desert, big and open, what makes it a bit harder for T to maneuver over the map.

I really like it, looks like a hard desert fight about the resources.
Starparty
..but no fe for zerg.
Djin)Xuul(
actually, im not a fan of giving zerg a free gas nat, which he can save with 5 sunkens and go macrogaming

thats y i made some maps without fe for zerg... or better said, zerg needs 3 hatch expo like on the original LT 12
Starparty
Or 5 hatch on purple and teal pos.
Djin)Xuul(
lol u r right :D

poor zergis have to do sth new ^^
well.. it was the 2nd map i made and its not one of my best for sure... could need an update :)
panschk
yeah positional imbalances concerning zerg expansions are obvious here. Really not a good map by today's standards (I really believe they changed a lot in the last 2 years)
XuuL
has its well-deserved update finaly :)
decaf
So you're not a fan of giving zerg an expo, but you dont mind giving it to toss and terran?
XuuL
hm?
those nats are hard to defend in general vs terra, thats in due to the concept of the map... okay, maybe it sux but i dont see that toss or terra have an expo while zerg doesnt

its just a very old map of mine which i improved ^^