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(2)Reflection Eternal
Map ID: #3718
Author: TkTkVrooM
Map Size: 128*96
Tileset: Jungle
Last Updated: 2009, 07, 29 19:08
Comments (14)
tktkvroom
My newest map...
concept is the high patht that goes around around half ur main that leads to gas expo & ur nat
path from high main to gas expo blocked by 2 stack temple
path from high main to nat is blocked by 3 stack minerals & a cacoon
other than the concept tried to give the map a cool flow in the middle with diff paths to use
map is still beta needs deco haven't gotten there cuz things may change on this map
let me know what u think
Nightmarjoo
Your nats still suck.
I hope your stacked minerals are 0-blocks and not 1500-blocks as they appear in the picture.
Why are you still using those formations for the mains? The min onlys all have bad formations too.
Maybe add a nmj gate by the center gas expos so scouting is ok, really long distances atm. How's pathing btw?
tktkvroom
gave nat lil less room I changed the mineral blocks to power gens i figured it would be to hard haven't an extra open path that lead straigth to main from nat for speedlots m&m & lings
NastyMarine
this is a very good map
tktkvroom
Nasty!! what up long time no see, that all nothing to make it or change?
tktkvroom
Trooper
reminds me just a bit of bifrost
tktkvroom
i did a ZvP testing on it
all the expo layouts work really well we were both able to take the middle expos without it being to close
the temples that block the high ground didn't show in map cuz in scmdraft they were off the map a lil so thats y tehy didn't show so i just moved them to where they work
ne more things i should change, redo, edit before i put deco up?
tktkvroom
y does nobody ever comment my maps?
i made cloud of souls & it got 10000 comments
:'(
NastyMarine
the veterans of this site dont comment or visit anymore :o
tktkvroom
not even that, i made Cloud of Souls & it got lots of comments then i made this & got nothing
LasTCursE
the other comment was a little bit rude so i deleted it modified by LasTCursE
tktkvroom
???
Crackling
4 minonlys on a 2-player map just wont work.
also pvt seems impossible; terran got an easy third like on tau and the nat2nat is very short modified by Crackling
concept is the high patht that goes around around half ur main that leads to gas expo & ur nat
path from high main to gas expo blocked by 2 stack temple
path from high main to nat is blocked by 3 stack minerals & a cacoon
other than the concept tried to give the map a cool flow in the middle with diff paths to use
map is still beta needs deco haven't gotten there cuz things may change on this map
let me know what u think
I hope your stacked minerals are 0-blocks and not 1500-blocks as they appear in the picture.
Why are you still using those formations for the mains? The min onlys all have bad formations too.
Maybe add a nmj gate by the center gas expos so scouting is ok, really long distances atm. How's pathing btw?
all the expo layouts work really well we were both able to take the middle expos without it being to close
the temples that block the high ground didn't show in map cuz in scmdraft they were off the map a lil so thats y tehy didn't show so i just moved them to where they work
ne more things i should change, redo, edit before i put deco up?
i made cloud of souls & it got 10000 comments
:'(
modified by LasTCursE
also pvt seems impossible; terran got an easy third like on tau and the nat2nat is very short
modified by Crackling