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(4)Roadblock
Map ID: #3808
Author: randomdragoon
Map Size: 128*128
Tileset: Twilight
Last Updated: 2009, 08, 19 17:37
Comments (12)
randomdragoon
Two patches in each of the side expansions are 720 minerals, rest are 1500 (normal).
coV
Oh I like this, it's plain and simple. Good job.
The only problem I have are the main naturals, it's too open and far apart. modified by coV
tktkvroom
cough cough (4)outsider cough
larjarse
coV
the nats chokes are a little wide, a disadvantage for terran earlier on. However, I believe the "double" expansions balance out that problem with tanks being able to hit with seige well over the minerals.
coV
The naturals being far apart will have disadvantage for everyone...everyone can run-by through the naturals and it'll be too hard to defend.
I would suggest making it closer to the ramp or making the pathway smaller.
larjarse
If it's a disadvantage for everyone..... then it's not a disadvantage at all. Not all maps have to be "standard" or typical.
coV
Well if it's 'not' a disadvantage, then why did you say it's disadvantage for terran?
larjarse
Read after the "however"
JungleTerrain
you can just pylon hop over the minerals, should fix that.
sTY_leZerG-eX
LOL map
coV
Yeah, sorry, my brain is dead, all the work I had to do...
But yeah in a sense Terran gets favored and that's why we need to make the nats closer.
randomdragoon
Update: Moved nats closer to main choke, and narrowed them somewhat.
The only problem I have are the main naturals, it's too open and far apart.
modified by coV
the nats chokes are a little wide, a disadvantage for terran earlier on. However, I believe the "double" expansions balance out that problem with tanks being able to hit with seige well over the minerals.
I would suggest making it closer to the ramp or making the pathway smaller.
But yeah in a sense Terran gets favored and that's why we need to make the nats closer.