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Map ID: #3924
Author: JungleTerrain
Map Size: 128*128
Tileset: Jungle
Last Updated: 2010, 01, 19 02:02
Comments (26)
JungleTerrain
My new junglemap, haven't made one in a while.
I wanted to add a minonly, but i don't know exactly where i would want it... so suggestions anyone?
Happy thanksgiving, to anyone who celebrates it(I know it's not thanksgiving yet :P )
JungleTerrain
I'm also still working on my other map, i didn't just say "screw that", I'll update it later, been somewhat busy.
Note- Wallins and such might not work or be balanced YET, I haven't tested to the slightest, but I have posted this to merely show the concept. modified by JungleTerrain
Not bad, I like it just deco this crap out of it :)
Also first thing I realized Is that map really really needs min only's, u have to fined where u want them, id give u some suggestions but im in a bit of a hurry, il prob give u my opinion of where u can put them, but Id need 2 c the map in + detail. modified by sTY_leZerG-eX
MorroW
a good mapmaker with bad ideas
^^
LasTCursE
MorroW and you must be the bad map maker with the korean ideas ? xD
JungleTerrain
this map is not in its final form, so please tell me what needs to be changed. I don't just want your theory crafting, I NEED it, along with suggestions.
I'll try this again: - any suggestions?
LasTCursE
it's a pretty basic map nothing special you can do ;d
MorroW
well im not looking at the deco, ofc its not done
the symmetry is well done ergo the good mapmaking^^
one thing u can do is add a minonly like faoi has, but if u do this i suggest u give 4th less mineral patches
another thing u should do is add unbuildable ground around the min-onlys and just have it buildable by the actual minonlys and by the very cliff edge, ill show a picture
these overlord spots u have by the naturals can be sniped easily by moving a marine to the high ground, just like othello and that was 1 of the few reasons it was so terran favored ^^
remove the water at the corners, its just annoying everybody who plays the map ^^
and in the middle u could add some temple shit like colo2, i think that would be really cool, atm toss got way too much flanking room imo
MorroW
but yet if u do this u basically have a reverse byzantium with low ground mains lol
jungleterrain
The mid is not final, and I actually did intend to do some colo thing in the mid, but i kept it plain so that i wouldn't have anything to worry about anything when i made big edits. They are as is just so that I can later "play" around with them.
JungleTerrain
weird how i can't edit my post.
sTY_leZerG-eX
U cant edit ?
wtf why ?
Oh and what u gona do with the min only's ?
JungleTerrain
I'll first try to implement morrow's ideas, since he's a pretty reliable mapper and is the only one who has suggested anything so far.
And don't worry about the edit thing, it's not important.
-I'll update soon.
LasTCursE
;d
modified by LasTCursE
JungleTerrain
I did most of the decoration, but now I'm missing doodads. Sorry for the long update, but I've had a lot to do with school and different stuff like that. I'm glad to be back, and I'm not done with my other map, which is unfinished.
-Any more suggestions, comments, criticisms?
There might be too many mineral patches per player, but I'll need more input from others.
Merry Christmas
LasTCursE
Man this looks awesome in the mini picture :o
Merry x-mas to you too ;) modified by LasTCursE
sTY_leZerG-eX
Good job deco looks outstanding :)
JungleTerrain
not done with it, too
sTY_leZerG-eX
Check ur ramps, there is a pretty big chunk missing on the ramp at 6 o'clock.
JungleTerrain
I didn't see that lol good thing you pointed that out.
Fixed.
JungleTerrain
Update:
-Finished decoration, all 600 something doodads of it.
sTY_leZerG-eX
Nice looking good, ending version looks outstanding, my only complaint I that its 2 standard 4 my taste.
I wanted to add a minonly, but i don't know exactly where i would want it... so suggestions anyone?
Happy thanksgiving, to anyone who celebrates it(I know it's not thanksgiving yet :P )
Note- Wallins and such might not work or be balanced YET, I haven't tested to the slightest, but I have posted this to merely show the concept.
modified by JungleTerrain
modified by LasTCursE
Also first thing I realized Is that map really really needs min only's, u have to fined where u want them, id give u some suggestions but im in a bit of a hurry, il prob give u my opinion of where u can put them, but Id need 2 c the map in + detail.
modified by sTY_leZerG-eX
^^
I'll try this again: - any suggestions?
the symmetry is well done ergo the good mapmaking^^
one thing u can do is add a minonly like faoi has, but if u do this i suggest u give 4th less mineral patches
another thing u should do is add unbuildable ground around the min-onlys and just have it buildable by the actual minonlys and by the very cliff edge, ill show a picture
these overlord spots u have by the naturals can be sniped easily by moving a marine to the high ground, just like othello and that was 1 of the few reasons it was so terran favored ^^
remove the water at the corners, its just annoying everybody who plays the map ^^
and in the middle u could add some temple shit like colo2, i think that would be really cool, atm toss got way too much flanking room imo
wtf why ?
Oh and what u gona do with the min only's ?
And don't worry about the edit thing, it's not important.
-I'll update soon.
modified by LasTCursE
-Any more suggestions, comments, criticisms?
There might be too many mineral patches per player, but I'll need more input from others.
Merry Christmas
Merry x-mas to you too ;)
modified by LasTCursE
Fixed.
-Finished decoration, all 600 something doodads of it.