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(2)Deep Forest
Map ID: #4065
Author: HIM-X
Map Size: 64*64
Tileset: Jungle
Last Updated: 2011, 05, 03 02:55
Comments (23)
Kinosjourney
Your mineral placement will fuck up the workers AI when they are mining and you can't just have tree doodads in the middle like that.
Aristocrat
*repeatedly smashes head on table*
EDIT> OMFG why do you have triggers that repeatedly display your map name and "All Right 2010" EVERY MINUTE? It is extremely distracting during gameplay, and it's unnecessary to remind us every minute that the map is called "Deep Forest" since we already saw it in the lobby.
Yes, we know it's made by MAN-X. Displaying it once at the beginning of a map is enough. No need to "Preserve Trigger" and spam it for the remainder of the game. modified by Aristocrat
Nightmarjoo
Hahaha why on earth did you play it in the first place?
Aristocrat
For the lulz, ofc >.>
JungleTerrain
lolol
Kinosjourney
rofl
Aristocrat
Random "Worst Map Ever" bump!
sTY_leZerG-eX
Na this rocks
LasTCursE
what's the HEADSHOT sign for ? =D it would be better if it was Monster Kill xD or Rampage :D modified by LasTCursE
ArcTimes
HAHAHAHHAHAHAHAHAHHA!!!
K_A
Z>T P>T Z>P
crystaldrag
Minerals mayb be stacked instead of behind others. :P If this is made anyone wanna 1 vs 1 on it?
K_A
Im gonnaa be honest. If I were to play this map, it would be once vs a.i.
ArcTimes
Im' sorry, i commented a very old map (this)
So you don't have to comment, i don't think the author is going to make an update of the map xD
LasTCursE
A sc 2 jungle would be nice tho so many trees in the editor+ option to custom color and size em which makes em infinite lolz : modified by LasTCursE
Kinosjourney
It's possible to make a map like this in SC:BW if you use the tree sprites, but you'll have problems with sprite limits :(
LasTCursE
no i mean that in sc 2 you can make 1 map with around 5000 different trees lolz literaly! : modified by LasTCursE
LasTCursE
How much of the same trees you see here ? (just spamed a few belshir trees and edited them a bit) you can color correct em,resize em from tiny like an ant to gigantic like a terra tron,rotate em 360 degree imagine the posibilities :P modified by LasTCursE
crystaldrag
Then 100 lings come from under leaves and attack marine. :P
LasTCursE
i could've made a few hiding behind the tree and saying something their selves xD but i deleted the map :(
LasTCursE
The lost marine story part 2 xD (with lings!)
LasTCursE
Bump cuz no one seems to appreciate my mini marine story thing! i feel offended :( think it looks cool xD modified by LasTCursE
Freakling
Yeah, your story is great, LC, but please stop bumping this crappy map now, OK?
EDIT> OMFG why do you have triggers that repeatedly display your map name and "All Right 2010" EVERY MINUTE? It is extremely distracting during gameplay, and it's unnecessary to remind us every minute that the map is called "Deep Forest" since we already saw it in the lobby.
Yes, we know it's made by MAN-X. Displaying it once at the beginning of a map is enough. No need to "Preserve Trigger" and spam it for the remainder of the game.
modified by Aristocrat
modified by LasTCursE
So you don't have to comment, i don't think the author is going to make an update of the map xD
modified by LasTCursE
modified by LasTCursE
How much of the same trees you see here ? (just spamed a few belshir trees and edited them a bit) you can color correct em,resize em from tiny like an ant to gigantic like a terra tron,rotate em 360 degree imagine the posibilities :P
modified by LasTCursE
The lost marine story part 2 xD (with lings!)
modified by LasTCursE