How to make larvae spawn at the bottom right corner
Worker pathing guide - How to debug and balance resour
An elegant way of dealing with cliff asymmetry
Altering Worker Position
A brief guide to CREEP SPAWNERS (by Freakling)
(2)Polyphemus
Map ID: #411
Author: megamonk
Map Size: 128*96
Tileset: Space
Last Updated: 2005, 09, 09 17:32
Comments (5)
megamonk
New version of a map I made recently. The old one was too huge for two players, so the width is now 128. I just finished it, so I still need to play test it. But I thought I would upload it and get some feedback while I wait at work :(
panschk
TvZ: The natural is sooo far away, zerg prolly won't be able to fast expand, and he could not 2-hatch expo anyway. Looks highly imbalanced to me.
TvP: Terran will have trouble defending his wallin early game (have you tested wallin btw?), but afterwards the terrain is quite terran-friendly. A little bit more flanking room might be usefull.
PvZ: I don't know the matchup that well. Imo both players will play from one base for a long time, looks okay to me.
So do something for TvZ fast expansion and open it up a bit in the middle, and we have a good map:)
panschk
also, make a bigger picture on next update. 768*512 or something;)
Your Name
Update:
Naturals have taken a big jump towards main ramp to make ZVT balance better.
I did add one iso space in the middle for flanking, but I don't think much more space is needed here. The min only openings and the big cliff ramps were made for flanking.
TvP: Terran will have trouble defending his wallin early game (have you tested wallin btw?), but afterwards the terrain is quite terran-friendly. A little bit more flanking room might be usefull.
PvZ: I don't know the matchup that well. Imo both players will play from one base for a long time, looks okay to me.
So do something for TvZ fast expansion and open it up a bit in the middle, and we have a good map:)
Naturals have taken a big jump towards main ramp to make ZVT balance better.
I did add one iso space in the middle for flanking, but I don't think much more space is needed here. The min only openings and the big cliff ramps were made for flanking.
oh...and thanks on the image size, panschk.