(2)Tidal Split
Map ID: #4381

Author: TOG
Map Size: other
Tileset: Twilight
Last Updated: 2011, 07, 16 01:06

Comments (5)
ThatOneGuy
The 2nd map i'm working on, questions and suggestions are encouraged.
JungleTerrain
There are some clear positional imbalances because the symmetry is pretty rough. I don't see the top left being used much, since it is so far away, unless players try to secretly expand.

Naturals with 2 entrances (large ones in this case) are very imbalanced. How is protoss supposed to FE safely here? If Zerg tries to go with hydra break then protoss has to protect two entrances with cannons. Even with one opening into the nat, it can be hard to protect against a hydra break. Imagine 2 openings :O

Welcome to BWMN, by the way! Broodwar mapping is not dead yet!
sTY_leZerg-eX
I like the type of symmetry you tried to go for! I love maps with that style.. but .. I dont think u succeed in doing so.. map looks way to asymmetric
Freakling
Yeah, symmetry is quite off and there's way too much space wastrd.
ThatOneGuy
yeah i thought it wouldn't be too bad but it was actually a lot harder than i thought it was going to be :p