How to make larvae spawn at the bottom right corner
Worker pathing guide - How to debug and balance resour
An elegant way of dealing with cliff asymmetry
Altering Worker Position
A brief guide to CREEP SPAWNERS (by Freakling)
(2)Added effort 1.2
Map ID: #4402
Author: Chickens
Map Size: 128*96
Tileset: Twilight
Last Updated: 2011, 08, 12 10:25
Comments (12)
Chickens
1.Gases quantity that exclude starting location and first addition resource place are 3500.
2.Each mineral quantity of only mineral location is 1000.
Freakling
Like it. But the distances between the expos seem to be too minimal. And that one expo on the other side of the nat cliff is just weird.
sTY_leZerg-eX
I like it.. it looks good but I have seen this map a good number of times
Freakling
I put what I mean into the GMCS.
CrystalDrag
Nice Map
JungleTerrain
I agree with Freakling
CrystalDrag
What about small ramp at the middle of the path?...
or no?
LasTCursE
I like freakling's ideas.. :D "Make this expo less akward" lolz
and i don't see where could you posibly need more ramps at crystal ? modified by LasTCursE
CrystalDrag
I put in gmc.. o.o
Chickens
What do you call multi? expo?
LasTCursE
That will just fuck up pathing if you put a ramp there everything will try to use that one..
Note to chickens:
cuz this site is kinda fucked up you need to edit the map after you upload it with the melee/observer downloads otherwise they stay broken and we can't see your nice maps :) modified by LasTCursE
Freakling
@chickens: Expo/Multi/Expansion/Resource SPot - it's all the same thing.
I don't think that ramp would do any good. Not eyery map needs that narrow rush path kinda thing.
I'd rather see if I yould open up some of the existing pathways. there are a lot of clutter terrain and bottle necks right now.
2.Each mineral quantity of only mineral location is 1000.
or no?
and i don't see where could you posibly need more ramps at crystal ?
modified by LasTCursE
Note to chickens:
cuz this site is kinda fucked up you need to edit the map after you upload it with the melee/observer downloads otherwise they stay broken and we can't see your nice maps :)
modified by LasTCursE
I don't think that ramp would do any good. Not eyery map needs that narrow rush path kinda thing.
I'd rather see if I yould open up some of the existing pathways. there are a lot of clutter terrain and bottle necks right now.