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A brief guide to CREEP SPAWNERS (by Freakling)
(6)Sixth Sense
Map ID: #4678
Author: CrystalDrag
Map Size: 128*128
Tileset: Jungle
Last Updated: 2013, 10, 01 20:37
Comments (13)
Excalibur
The new BGH.
NegativeZero
Probably the best (6) map I've seen so far on this site.
CrystalDrag
;) more BGHs to come... BGH won't be on the new server ^_^
I need to make currently two more successful 2v2 maps... If anyone wants to try it out, especially odd player maps, would be greatly appreciated.
And Freakling, I shall start doing the tile editting on the two maps you have sent me?
Freakling
I am still working, to get the 8p layout right. But you can work on the Star Pride map, if you want to.
CardinalAllin
Your output of maps is incredible. Nice map.
CrystalDrag
Mains enlarged
Freakling for the final map i consider
Jungleterrain\'s (4)Reino
http://www.panschk.de/mappage/comments.php?mapid=4108
Because that is already in the 2v2 ._. I already fixed it up and everything.... I should upload the new version as a favor..
I am thinking of doing a (5) or Reino/Triathon.
Testbug
wtf this map already exist:
http://www.panschk.de/mappage/comments.php?mapid=3385
I also worked on the nats so they can be walled with rax supply suplly
CrystalDrag
That map is Antihunters. I did get some inspiration from it. But you notice purple and red have ridiculously far 3rd gas if it is not a natural. And there is only one way across the map.
Testbug
Oh really?
and in your map, Sixth Sense, where is orange and blue 3rd gas? a teal+purple+green vs orange+red+blue will be a little imba... but in a 3 vs 3, everything can happen! you won't have time for a 3rd gas :p
Freakling
Orange and Blue can take the middle expos...
Well, okay, they probably can't. But as you say, it's a bit spawn lottery, but far less than, let's say, Hunters, and in a 2v2/3v3 players won't exactly rush for a 3rd, if they ever even get one.
And Antihunters definitely has pretty one-dimensional pathing..
Freakling
- Bugged gas at 3 main.
- Cannot build comsat at 9 minonly.
Fixed
For starserver anyway. :D modified by CrystalDrag
I need to make currently two more successful 2v2 maps... If anyone wants to try it out, especially odd player maps, would be greatly appreciated.
And Freakling, I shall start doing the tile editting on the two maps you have sent me?
Freakling for the final map i consider
Jungleterrain\'s (4)Reino
http://www.panschk.de/mappage/comments.php?mapid=4108
modified by CrystalDrag
Why not (4)Ally me!?
modified by Freakling
I am thinking of doing a (5) or Reino/Triathon.
http://www.panschk.de/mappage/comments.php?mapid=3385
I also worked on the nats so they can be walled with rax supply suplly
and in your map, Sixth Sense, where is orange and blue 3rd gas? a teal+purple+green vs orange+red+blue will be a little imba... but in a 3 vs 3, everything can happen! you won't have time for a 3rd gas :p
Well, okay, they probably can't. But as you say, it's a bit spawn lottery, but far less than, let's say, Hunters, and in a 2v2/3v3 players won't exactly rush for a 3rd, if they ever even get one.
And Antihunters definitely has pretty one-dimensional pathing..
- Cannot build comsat at 9 minonly.
Fixed
For starserver anyway. :D
modified by CrystalDrag