(2)Twilight
Map ID: #4752

Author: Wing Zero
Map Size: 128*128
Tileset: Twilight
Last Updated: 2014, 10, 28 01:58


Comments (5)
wing zero
original pic
outscar
Holy shit! That's so awesome! Esp. that high temple main.
Freakling
The problem with this is that players will expect mains to be high ground whereas they actually are not. Do not do stuff like that on melee maps, is all I can say.
modified by Freakling
Chef
The main doesn't need to be that small. You have lots of space.

Especially on a two player map where there really isn't another main to just build 10 gateways at, it's better to just let players have a huge main.
Freakling
Seeing that you emulated vision blockers with high ground tiles (which cause all kinds of weird vision bugs and attacks missing), you really should have used more than just some doodad sprites of ash terrain for this.

And again: Those mains are all kinds of bad. Do not do exagerated manual terrain editing just for the show-off, and if you do, make sure that you really know what you are doing on a mechaical level (do not use tiles whose properties you aren't sure of/haven't tested if you aren't!).