I think the natural needs a Muta/Ovi spot cliff, or at least more vulnerable mineral lines and less turret space (one can even easily build a line of turrets behind the gas).
The temple will probably cause huge pathing problems with rally points. the map would probably be better off without that feature or with a second, blocked off ramp further inside the nat (so that trying to take it is more of an optional player choice than automatic unit behaviour). modified by Freakling modified by Freakling
I think the natural needs a Muta/Ovi spot cliff, or at least more vulnerable mineral lines and less turret space (one can even easily build a line of turrets behind the gas).
The temple will probably cause huge pathing problems with rally points. the map would probably be better off without that feature or with a second, blocked off ramp further inside the nat (so that trying to take it is more of an optional player choice than automatic unit behaviour).
modified by Freakling
modified by Freakling