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A brief guide to CREEP SPAWNERS (by Freakling)
(4)Roulette0.62
Map ID: #4827
Author: Noah2nd
Map Size: 128*128
Tileset: Twilight
Last Updated: 2016, 03, 21 05:05
Comments (3)
Noah2nd
It was a new made!
in five years! Because I bought a computer! haha.
I made reference to the FS.
But It have another point.
1. Same visual range and avoidance rate center - 2nd.
It's mean 3rd - center is same.
2. But main is not. It is treating it as the second floor.
3. The battle field was a doughnut type.
Your tactics will be important.
I will be continually reformed it afterwards.
Thanks.
Freakling
The wrong visual cues about the terrain levels will confuse players unnecessarily.
Couldn't you just make the mains normal medium ground, maybe with basilica walls, and the natural with an additional ramp to the sunken ground?
Noah2nd
I agree that will confuse to players. But I want to replace a bridge to another one. modified by Noah2nd
in five years! Because I bought a computer! haha.
I made reference to the FS.
But It have another point.
1. Same visual range and avoidance rate center - 2nd.
It's mean 3rd - center is same.
2. But main is not. It is treating it as the second floor.
3. The battle field was a doughnut type.
Your tactics will be important.
I will be continually reformed it afterwards.
Thanks.
Couldn't you just make the mains normal medium ground, maybe with basilica walls, and the natural with an additional ramp to the sunken ground?
modified by Noah2nd