(4) Aperture 0.32
Map ID: #4847

Author: 10cheon00
Map Size: 128*128
Tileset: Jungle
Last Updated: 2016, 08, 23 17:31

Comments (6)
10cheon00
background: spore colony * 1, protoss temple * 5
Crimson)S(hadow
pathing doesn't seem too bad if zergs rally their 3rd hatch between the ramp/natural, i'll play some games on it later

IMO make nats more muta harassable, there shouldn't be space for terrans to build turrets behind mineral lines, esp in a map where T has a very easy third
10cheon00
//what is IMO?? i can\'t understand...;(
i will third minerals re-position. at least turret can build?
modified by 10cheon00
joust85
IMO = "In my opinion"
10cheon00
oh, thanks
ummm... temples count reduce. maybe 3? or 4?
CardinalAllin
Fun little ramps out of the naturals :)