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(4) Aperture 0.32
Map ID: #4847
Author: 10cheon00
Map Size: 128*128
Tileset: Jungle
Last Updated: 2016, 08, 23 17:31
Comments (6)
10cheon00
background: spore colony * 1, protoss temple * 5
Crimson)S(hadow
pathing doesn't seem too bad if zergs rally their 3rd hatch between the ramp/natural, i'll play some games on it later
IMO make nats more muta harassable, there shouldn't be space for terrans to build turrets behind mineral lines, esp in a map where T has a very easy third
10cheon00
//what is IMO?? i can\'t understand...;(
i will third minerals re-position. at least turret can build? modified by 10cheon00
joust85
IMO = "In my opinion"
10cheon00
oh, thanks
ummm... temples count reduce. maybe 3? or 4?
IMO make nats more muta harassable, there shouldn't be space for terrans to build turrets behind mineral lines, esp in a map where T has a very easy third
i will third minerals re-position. at least turret can build?
modified by 10cheon00
ummm... temples count reduce. maybe 3? or 4?