(2)Northwest Passage
Map ID: #749

Author: VinCi
Map Size: 128*128
Tileset: Ash
Last Updated: 2006, 08, 23 07:27


Comments (12)
flothefreak
looks better, but again very terran favoring
it's just SO simple for terran to push from expo to expo (small distances between them, all situated in a small path)

further on, there are many isles, and buildable isles favor terran more than other races, because of tankrange and cheap strong anti-air-turrets. esp. those in the middle get overwhelming when taken by T, saved with a few turrets and tanks on it so you can't pass there anymore
Da_VinCi
Melee Not Working I Made Obs B4 And Now I Dunno How To Remove The 6 Obs
Da_VinCi
Nvm :p plz try play on it n then upload replay
Da_VinCi
I added ramp to all expo so Terran less ownage
Da_VinCi
Passage was to small so i got owned when i played vs terran (Xplicit(i2) vs Da_VinCi.rep) so i made them better
Da_VinCi
By better i mean Bigger ;P
flothefreak
look in our filebase for programs that are able to create images of a map, so you can keep your mappictures up to date
panschk
There is article on obs maps btw:
here

top base is harder to defend natural than bottom base. Overall, less expansions, not that many so close to each other.
sKunks
Actually, I think this map is more zerg favoring. Because, of expo distance;Zerg needs to get 2nd nat and there he secures 2 expos(maby a third).
STIMEY
this is an interesting idea, but yeah, too terran favoring for today's taste. maybe let flo edit this, i think it's worth it.
Spitfire
Wow, wow. Very cute idea, but decoration skills are not on the same level. Map is quite sharp and looks terribly boring. Try some original doodads and "torn" shapes.
Spitfire
And, it has so much expansions.
I recommend you to delete expansion betweet highground expos and gas nodes after them.