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(4)Heffy End2.0
Map ID: #786
Author: ShyWinD
Map Size: 128*128
Tileset: Jungle
Last Updated: 2017, 07, 21 00:07
Comments (26)
SummerSky
wind:)
ShyWinD
It's another map Carta[Astral]'s
Just I got a motive his map
ShyWinD
Oh, SS ~_~
PsychoTEMPlar
I like it. A very pretty map. It's got some trouble with the gas issue in the mains though =(
LGI
Lol, it's same like (4)silhouette . Ofcourse it looks good. And yes, the gas issue at mains should be fixed. Btw i wonder who smartass rate this map 0... Don't you have a life, dude?
Btw if it's Carta[Astral]'s map, then the author should be Carta[Astral]. Not the submiter's name...
flothefreak
no, it's perfectly okay when he is going for a very close re-build of carta's map.
but it should DEFINETLY give credit to Carta[Astral] in the mapdescription, and maybe even as txt-message ingame.
no, i correct myself. it MUST give credit to it.
flothefreak
btw, why 2.0??????
ShyWinD
I could't understand all your massege.
one of carta's was named Crimson crevice.
I saw that, and I got a movive.
Maybe Crimsom crevice is same like mine & silhouette.
Carta knew that, And allowed me.
In the MAPDORI,
Heffy End isn't same treated silhouette or Crimson c~
LGI
//offtopic
Why Koreans write like that? I see them in other forums they write just like this:
Bla-bla-bla
Bla
Bla-bla
Bla-bla-bla-bla
...
flothefreak
dunno^^
i have no problem with that actually
Nightmarjoo
lmao @ LGI
random map
Looks really nice
I think there could be pathing issues going east or west from your nat
because of the neutral building and mineral block
otherwise I really like this map
it's open and tight,
a nice balance
and main base size looks fine.
LGI
Nice map.
Good map.
Really good map.
I've just add a really nice 2v2 replay.
Watch it!
Two terrans going tech.
vs
Toss and Zerg going wild.
spinesheath
Can't dl, leads me to an empty page.
LGI
I will fix it.
EDIT: Wow, i check both links, everything works fine here. modified by LGI
lnept
o
m
g
spinesheath
1st one still doesn't work for me, 2nd works.
boongee
Stop making fun of the koreans, guys. ;_;
maximumdan
the neutral buildings seem unnessary and annoying. other than that i really like it.
Nightmarjoo
oh noes just now noticed gas issue, ><
the nats have little to no room for turrets
I still think the map is fine as room is
concerned, I'll try and get reps
Deathman101
Wow this map plays with my eyes (in a good way). Nice job.
PsychoTemplar
I played a ZvP on this map like a year or 2 ago o.o
Nightmarjoo
This map would be great if pvt wasn't so hard, lol.
Lancet
It would seem to me that on a North vs South 1x1 game a terran tank push up or down those narrow side corridors will be hard to stop.
LML
it's has too less expos. in a 2v2 there it would be hard to expo, considering where your opponents are.
Just I got a motive his map
Btw if it's Carta[Astral]'s map, then the author should be Carta[Astral]. Not the submiter's name...
but it should DEFINETLY give credit to Carta[Astral] in the mapdescription, and maybe even as txt-message ingame.
no, i correct myself. it MUST give credit to it.
one of carta's was named Crimson crevice.
I saw that, and I got a movive.
Maybe Crimsom crevice is same like mine & silhouette.
Carta knew that, And allowed me.
In the MAPDORI,
Heffy End isn't same treated silhouette or Crimson c~
Why Koreans write like that? I see them in other forums they write just like this:
Bla-bla-bla
Bla
Bla-bla
Bla-bla-bla-bla
...
i have no problem with that actually
random map
Looks really nice
I think there could be pathing issues going east or west from your nat
because of the neutral building and mineral block
otherwise I really like this map
it's open and tight,
a nice balance
and main base size looks fine.
Good map.
Really good map.
I've just add a really nice 2v2 replay.
Watch it!
Two terrans going tech.
vs
Toss and Zerg going wild.
EDIT: Wow, i check both links, everything works fine here.
modified by LGI
m
g
the nats have little to no room for turrets
I still think the map is fine as room is
concerned, I'll try and get reps