How to make larvae spawn at the bottom right corner
Worker pathing guide - How to debug and balance resour
An elegant way of dealing with cliff asymmetry
Altering Worker Position
A brief guide to CREEP SPAWNERS (by Freakling)
(2)Power Plant Z-206
Map ID: #956
Author: AlexT
Map Size: 128*128
Tileset: Space
Last Updated: 2006, 02, 05 05:08
Comments (7)
panschk[FP]
okay here a comment is simple: That does just not work in SC. You need more flanking space for battles.
Falcon_A
Yea, it LOOKS good...but may not play too well for toss =(
Starparty
i dont think its that bad :s
0range
You get a very false picture over the map looking it as a picture. Watch it in-game and you will see that theres eneough flanking possibilities.
Very good map this one actually.
panschk[FP]
ok, it is not that bad. Do not underestimate the whining power of toss though ;)
maximumdan.
it is deffenitely wide enough especially with all the alternate routes. good job
STIMEY D OKGM FISH
the point is a terran army is invincible in this kind of terrain. once t gets to midgame they come and kill you. modern maps have wider middles where the terran army can be delayed
Very good map this one actually.