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(2)High Fructose
Map ID: #1446
Author: boongee
Map Size: 128*96
Tileset: Jungle
Last Updated: 2009, 01, 09 22:04
Comments (9)
boongee
I drank a lot of soda when I made this map so the name fits well I think. The bases are pretty close, for micro intensive games, and you guys are probably going to complain about that. And I know the inverted ramp in the middle looks retarded, stfu.
NastyMarine
very cool .. but it seems like it would be way too easy to get contained on this map. Dunno how to fix that :/
lnept
lolcopter this map is teh 4 pool pwnge
on a more serious note
i like the sides, but the middle is kinda lame.
boongee
ya I agree. I didn't know what to do with those huge open spaces
panschk[FP]
it's okay, they are not too open imo.
sweet map (pun intended)
I actually think on this map neutral buildings for blocking purpose could work well, having them near the natural could help not getting contained.
flothefreak
love this map! near bases = nicenice
no map, but art :D
LoS)iQ.Superi0r
9//10 just nice
lnept
btw....if this map ever gets to lategame TvP, terran can keep tanks in his base while he pushes upwards controlling the middle...thought that was kinda homo but lets hear some other opinions on it
ProTosS4EveR
first time i see this map, and i wouldn't play it
its not a bad bump, boongee is still alive
on a more serious note
i like the sides, but the middle is kinda lame.
sweet map (pun intended)
I actually think on this map neutral buildings for blocking purpose could work well, having them near the natural could help not getting contained.
no map, but art :D
its not a bad bump, boongee is still alive