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(6)Anti-Hunters2.1
Map ID:
#3385
Author:
Single(Nemec)
Map Size:
128*128
Tileset:
Jungle
Last Updated:
2016, 04, 13 08:14
Download Melee Version
Download Observer Version
Comments (8)
TwoS
Teamplay map.
I play a lot of the Hunters, decided to Anti-Hunters get enough of the title.
Force 1(Players&Observers)
If you lift Command centter at most 15seconds, you can observing mode. Otherwise, you can play.
Force 2(Observers)
You can do it with no conditions for observing mode.
modified by TwoS
Testbug
orange main gas it tankable from 6 o'clock overlord spot.
orange and cyan has no ovy spot.
green and brown ovy spots doesn't help at all.
shouldn't the chokes be less wide? like python?
orange and brown has gas issue at mains
modified by Testbug
Nightmarjoo
Seems pretty neat.
TwoS
Not overload spot. Is to help check.
For example, the tank, high templer, lurker, etc can do with the attack.
and i fixed. :)
modified by TwoS
NastyMarine
cool map dude! i like it!
Capn Awesom
I saw this map on intothemap, but i couldn't figure out how to navigate the site :(
MorroW
doesnt seem like a very interesting 6 player map. i think hunters got more action :P
NastyMarine
feels like a compressed gaia/azalea in a 6 player form :)
I play a lot of the Hunters, decided to Anti-Hunters get enough of the title.
Force 1(Players&Observers)
If you lift Command centter at most 15seconds, you can observing mode. Otherwise, you can play.
Force 2(Observers)
You can do it with no conditions for observing mode.
modified by TwoS
orange and cyan has no ovy spot.
green and brown ovy spots doesn't help at all.
shouldn't the chokes be less wide? like python?
orange and brown has gas issue at mains
modified by Testbug
For example, the tank, high templer, lurker, etc can do with the attack.
and i fixed. :)
modified by TwoS