(2)Pigs War and Machines
Map ID: #3735

Author: Trooper
Map Size: 128*128
Tileset: Ash
Last Updated: 2009, 07, 12 17:42

Comments (12)
Trooper
i'll do all explaining and stuff tommorow in morning.
ProTosS4EveR
you could make main highground, the terrain level at the ramp will make some visibility problems
LasTCursE
i like the main xD
ProTosS4EveR
and one sided map :(
coV
LOL ProTosS4EveR...yeah I was looking at Red's main and forgot to see the high cliff :P
ProTosS4EveR
one question trooper, why didn't you make normal highground main with normal ramp, or normal lowground main with a hole between cliffs?
Excalibur
Bug found:
Photobucket
Trooper
Well i made it low high ground cause i thought it would look cool, and i wanted a ramp because of the ramp pack uploaded.

I swear after i edit it that bug will not be there.
ProTosS4EveR
nice visibility -.-



Trooper, try to play your map, just try. There is only one start location. I found what is the problem but find the key yourself
Freakling
To quote myself:

"There is no worse concept than 'I want to use this certain kind of terrain in a map'"

And now you:

"i made it low high ground (sic!) cause i thought it would look cool [...]"

"[...] i wanted a ramp because of the ramp pack uploaded"

Now:
i. Read it again!
ii. Activate brain!
iii. Infer where there is a contradiction between those predications!
iv. Do what you think you should do now!

I would really like to konow HOW you managed to bug your start locations...

And it is really senseless to reassign player colours in a *.scm. Kowever, IF you decide in favour of using them, think about which ones to use first and do not use colors twice, flavoured with stupid disco colours.
ProTosS4EveR
ah forgot to say, never use bright blue, it makes black color ingame!
I don't know why there is a bug but the mineral formation are copy pasted, remove them place them again, so with the start location
modified by ProTosS4EveR
Trooper
yeah p4e i fixed that so now there is 2. but i'll get to work on unbugging it.