(2)Keys
Map ID: #3940

Author: gnom
Map Size: 96*128
Tileset: Twilight
Last Updated: 2010, 06, 23 16:41

Comments (7)
Gnom
What about this?
It maybe doesnt look like it, but this map was
a hard piece of work ._.

I think the mains could be wider, but you will have to decid that.

and.. of course i'm sorry to spam the server with ANOTHER 2 player map ;P

I was working on some 3+ player maps,but at the end i didnt like them, whatever i saw in my sketchbook.
modified by Gnom
Nightmarjoo
I don't like the islands, they're too far from your opponent imo.

Nats are very open. You could widen the mains like you want to while closing the nat off a bit at the same time.
Gnom
I did that already.. and it doesnt change that much ;/...
i can make the left entrance smaller, if that closes the nat a little.

About the islands:
i tink in python its the same thing, the "islands", or the unreachable expansions are wel hidden too..

where would you put them? at 10 and 4?
..
Gnom
Better like this?
sTY_leZerG-eX
I don't like the ramps, I wouldn't invent my own ramps If I where u, also I opened the map and there are many ugly little details, u should fix'em.

But all in all map is not bad.
Gnom
Yeah, maybe you're right.
No, not maybe. Actually, you're right :)
I will repass it.
But do you mean the wide middle ramps or the sided,
or even both?
Maybe the main chokes? Which ones :)
Gnom
here im gonna put the islands into the middle, letting the mineral onlies as they are, but adding 2 expos at 4 6 10 and 12