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A brief guide to CREEP SPAWNERS (by Freakling)
(2)Anemoi
Map ID: #4673
Author: K_A
Map Size: 128*96
Tileset: Badlands
Last Updated: 2013, 08, 30 16:52
Comments (9)
Freakling
Too many open expos. very hard for any one to establish a 3rd.
Taranok
remove the clutter in the main against the map edge, no purpose and main could be a bit bigger
CrystalDrag
K_A?!?!
http://www.panschk.de/mappage/comments.php?mapid=4469 modified by CrystalDrag
K_A
Not likely
CrystalDrag
Twas has been a while :) What do you do now?
K_A
Not much StarCraft recently, but I was inspired to remake my last map. Starting my second year at school for game dev, don't get a lot of free time for hobbies like this anymore :/
CardinalAllin
Nice remake K_A
K_A
Too many open expos. very hard for any one to establish a 3rd.
How? The 3rd and nat are connected. You literally just have to destroy a generator and build on top of the cliff. If anything, taking the 3rd makes it easier to defend your base because it gives you a high to high ground choke as opposed to low to high.
Freakling
Hmmm... Eiter I ... dunno... kinda mis-saw something... Or I meant or post that at another map... Not sure any more.
http://www.panschk.de/mappage/comments.php?mapid=4469
modified by CrystalDrag
How? The 3rd and nat are connected. You literally just have to destroy a generator and build on top of the cliff. If anything, taking the 3rd makes it easier to defend your base because it gives you a high to high ground choke as opposed to low to high.