How to make larvae spawn at the bottom right corner
Worker pathing guide - How to debug and balance resour
An elegant way of dealing with cliff asymmetry
Altering Worker Position
A brief guide to CREEP SPAWNERS (by Freakling)
(2)Gardanium
Map ID: #779
Author: Hans-Titan
Map Size: 128*96
Tileset: Jungle
Last Updated: 2005, 12, 23 16:45
Comments (3)
Hans-Titan
This map had been collecting dust for more than 2 months, (since the Blizzcon map contest) so I decided to finish it, adding extended ramps (which I love ^^).
I'm not sure about the center.... It seems a little small, but if I make it any bigger, it gets really hard to avoid tank fire from higher ground.
Perhaps I should resize this to be a 128x128 map?
Hans-Titan
panschk
hm it looks interesting. But I think relying heavily on ramps on a map with that layout is just a bad idea. So for example on top pos. protecting both bases with a 3 hatch build is preyy impossible, it is possible on bottom pos though... In my opinion you should rethink the concept, using less ramps.
I'm not sure about the center.... It seems a little small, but if I make it any bigger, it gets really hard to avoid tank fire from higher ground.
Perhaps I should resize this to be a 128x128 map?
Hans-Titan